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  Unreal Tournament 2004 : Unreal Editor Help : EXTREME Vehicle Problems [Forum Rules]  


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KillAllHumans   Posted 24th Jan 2006 2:36am
L4Y Member
Post 15 / 165

i have tryed endlessly to make my own vehicle i have a good understanding of unreal scripting and my vehicles seem to not be working for no reason. when i summon them in game they just float where they are summoned and dont move.

Does anyone know how to fix this. it seems to be a common problem to do with karma pysics?
Feel Free To Ask Me For help

Josh 'IonizedMonkey'  
 
RED-FROG   Posted 25th Jan 2006 10:30pm
L4Y Resident
Post 840 / 5258

Have you added a Karma collision box to the skeletal model?
In the collisons properties you can do this.

You should take a look how the goliath tank works. Open it up and go on view/ show collisions and you'll see the purple box.

Now if your model doesn't have that, it's not going to work (as far as I know).
Vehicles can only work with karma phyiscs so insert a collision height, width and lenght.

Also you should create a static mesh collision, save it in a package or in the .u file and choose it as the collision model for the vehicle.
I think this one is for the bullet and player collision.
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    
KillAllHumans   Posted 26th Jan 2006 12:42am
L4Y Member
Post 22 / 165

that might be it. thanks
Feel Free To Ask Me For help

Josh 'IonizedMonkey'  
 



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