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grayfox93   Posted 13th Jan 2006 9:50pm
L4Y Member
Post 14 / 34

Ok if there is a coder somewhere here who would like to help me, thank you! My problem is that i've opened the gun txt files and i dont know how to change the power of the guns. I mean i just wanna shoot 2 bullets and the player flies 2 miles. if anybody knows how to change it plz help me.
sorry for the long post...
Working on a mod called "Metal Gear Solid Mod" Going to look good!    
Good_Ol_Scotty   Posted 14th Jan 2006 12:53am
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Post 14 / 31

You dont need to change the power of the guns to do that. Just go into your ragdolls folder, open highdetail.txt and make sure that you have this line under the geometry line

[Properties]
CollisionDecal = "Ragdollcollision";
BulletImpulseMultiplier = ?.??;

And change where the ?'s are to numbers, I'd reccomend 0.70 - 0.90 or close to them so they go far but not spaz out.


Edit: 2 things: Wasn't exactly a long post seeing as it was 3 lines long. Secondly - 7 new threads!? CENSORED !?
   Modified Jan 14th, 01:00am by Good_Ol_Scotty
MAXPAYNE4664   Posted 14th Jan 2006 9:24am
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Post 228 / 1251

Scotty, where's the ragdoll folder? I check the Max Payne 2 folder but dont see anything. Lol i wanna do this too
60% of the time, it works every time - Brian Fantana    
grayfox93   Posted 14th Jan 2006 5:36pm
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Post 15 / 34

Quoting MAXPAYNE4664
Scotty, where's the ragdoll folder? I check the Max Payne 2 folder but dont see anything. Lol i wanna do this too


The folder comes in the max payne mod tools man. download it
Working on a mod called "Metal Gear Solid Mod" Going to look good!    
MAXPAYNE4664   Posted 15th Jan 2006 12:11am
L4Y Member
Post 231 / 1251

O i have that lol. Im not very familiar with the program so i didnt know wat u guys were talking about lol.
60% of the time, it works every time - Brian Fantana    
Good_Ol_Scotty   Posted 15th Jan 2006 3:38am
L4Y Member
Post 15 / 31

Ah right, Well make this string of folders in your MP2 directory - Data/Database/Ragdolls - then put your copy of highdetail.txt that you get with the tools into it, then do the thing I said earlier.
   Modified Jan 15th, 03:40am by Good_Ol_Scotty
MAXPAYNE4664   Posted 16th Jan 2006 3:57am
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Post 236 / 1251

Alright, i got the ragdolls Another question.....how do you make their joints more...you know...more flexible or sumthing? Can you also tell me how you make bullets penetrate throught objects? Sry for the questions hehe . If anyone has AIM and knows coding, my sn is on my profile.
60% of the time, it works every time - Brian Fantana    



grayfox93   Posted 16th Jan 2006 3:41pm
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Post 17 / 34

Let me gues MaxPayne4664 you want the enemies to fly away when you shoot right? i love when that happens. Go to data/database/ and then find shooting.h! There edit the penetration of every gun!
Working on a mod called "Metal Gear Solid Mod" Going to look good!    
MAXPAYNE4664   Posted 17th Jan 2006 1:09am
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Post 238 / 1251

Yea I already made them fly when you shoot them. Now I want to make the ragdolls more realistic.
60% of the time, it works every time - Brian Fantana    
Good_Ol_Scotty   Posted 18th Jan 2006 7:58pm
L4Y Member
Post 18 / 31

As I have said you can change it by changing the values for BulletImpulse, I'd say about 0.30 or 0.40 if you're going for realistic - they work good for most mods. Heres the basics of editing the ragdolls:

Restitution: The bounciness of the limb.

Weight: ...kinda obvious but anyway, it affects how that part of the body will go to the ground i.e. fall quicker.

Cone: How much an angle at which a joint in can bend forwards and backwards.

Plane: Same as cone but instead of going forwards and backwards it affects things going left and right(inwards and outwards).

Twist: How much you want that limb to be able to turn/twist.

InertiaTensor: How much/fast or little/slow a part of the body will snap back to a straighter position.
   Modified Jan 18th, 07:59pm by Good_Ol_Scotty
MAXPAYNE4664   Posted 18th Jan 2006 11:19pm
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Post 241 / 1251

Thanks for the info Scotty .....now i can continue making my new mod lol. It's going to be a lil mod with some changes, very minor changes...

-New Ragdolls
-Particle effects
-New Skins(if i learn how to make skins, that is lol)
-some weapons will be slightly stronger

It's gonna take a lil while but it's my first mod too
60% of the time, it works every time - Brian Fantana    
Good_Ol_Scotty   Posted 20th Jan 2006 6:25pm
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Post 19 / 31

Ah cool, glad I could help. I remeber I released a mod once (Good ol' tweak mod or something), I think its still up. It was awful I changed about 5 skins, just-learned-how-to-do ragdoll tweak and an edited shooting.h file. Ah well I least I learned the basics of editing stuff and packaging it.
   Modified Jan 20th, 06:26pm by Good_Ol_Scotty
AjRMS8600   Posted 23rd Jan 2006 3:05am
L4Y Member
Post 1 / 21

scotty, what would u put in these spaces for realism. can u please help me i wanna make the game as realistic as possible. i already changed the guns n clip capacities. now i need 2 change the physics
   
Good_Ol_Scotty   Posted 23rd Jan 2006 4:33pm
L4Y Member
Post 20 / 31

Its all down to trial and error depending on what you want. I tried to make my ragdolls realistic but fun to shoot as well by editing some things to make them realistic such as some joints and also manipulate other variables to make a desired effect. An example of both would be the arms on my ones, I made them bend and twist normally but added a lot more relative weight so that when his hand (or other part of his arm) is shot his whole body will sometimes do a little twist to the side making it more dramatic.
   
AjRMS8600   Posted 23rd Jan 2006 4:49pm
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Post 5 / 21

i wanna make it realistic. do u no how 2 make bullets go through doors?
   
MAXPAYNE4664   Posted 26th Jan 2006 9:17pm
L4Y Member
Post 260 / 1251

Ok i made my particle effects and my ragdolls.....

How do i make them into a file now?
60% of the time, it works every time - Brian Fantana    
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