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Predalienator_   Posted 16th Dec 2005 12:41pm
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Post 581 / 1532

Yes its delayed coz i am currently not feeling well and i am very,very,very sick.It may not enter the SPMC wright in time but i still think that i am going to release it.
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RED-FROG   Posted 17th Dec 2005 12:46am
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Bless you! (I hope these words have the same meaning as I'm thinkin)
When will the SPMC release? I'm REALLY looking forward to play the levels! Will you create that "lobby level" for the mappack or was this idea dropped.
If so, I hope you find another easy way to launch the levels because I'm sick of all these singleplayer maps which have no information and strange filenames.
(sorry didn't want to make a joke by using the word "sick")

I was sick the last week(s). COUGH COUGH can't stop, you're not alone
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Vidi44   Posted 17th Dec 2005 2:35am
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Post 482 / 668

Hope you feel better soon Pred.

As far as SPMC is concerned, it will finish after January (first week of February is the end dates). Then, we'll get some nice stuff in. This is to accomodate s1lent_X's spiffy map (which is taking him longer than expected to develop) and the new addition of Assaultman to our little crew. Also gives me time to actually write mine (if you saw what I have done on it, you'd be surprised I didn't delay SPMC until 2012). Sure, by then it might not be SPMC 2k5, but since I'm considering having another one after summer of '06 (if I'm still around. I have this strange feeling I'll lose my RF disk while en route to college (probably because it happened to a few of my friends. Sure, I did burn them a new one, but they lost so much (customs and stuff) that they just quit playing), what with how people usually lose one of their most prized possessions any time they move (tis a sad fact)), SPMC 2k5 will still count as a 2K5 thing. Surely, 2k6 will have to be better (at least more organized. That one will at least have a CDC), so don't really look for 2k5 to fulfill all your SP dreams.

As far as the "lobby level", I'll do that if we get a full enough compliment of people (so far, its looking fairly good). Still, I don't know yet if I'll have it set that you can rotate between games after each map, or just end the game when you finish one. Obviously, even if I did set it so that you end the game when finishing one, the lobby level would still serve a purpose (as a room where you can stock up on weapons and admire how detailed the lobby is (I'm thinking that if I do it, I'll set it up like the "loading room" from the "Matrix". The "loading level" is basically a blank room with buttons. You press the button and you enter the level. Either that, or I'll set it up like a movie theater/theatre where you enter a different room to get into a different level).

However, you're looking for a lobby that explains the level. For that to happen, SPMC would have to be delayed a good bit while I learned the individual levels and could think of an intelligent way to illustrate them (needs more than a sign. Would need an adequate picture, which means a lot of customs would have to be used). Still, it seems like a spiffy enough idea that I might do it anyway.
"Don't go there. It's ugly, and it never stops being ugly."
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Predalienator_   Posted 17th Dec 2005 2:55am
L4Y Member
Post 585 / 1532

Yeah i,m still not well


And i would prefer the "Cinema" option as the lobby level.


Or make the lobby level like an Artshow?


Put one pic of the certain map pack and name of it and the author?And make admins walk around it?
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