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V-Becker |
Posted 16th Dec 2005 11:16pm |
Volition Staff Member L4Y Member Post 3 / 19
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Quoting LordSeafood | Yep as soon as Volition sees this thread and think "They dont need our support anymore, lets pull the plug" |
Nah, we wouldn't do that! |
Ryan Becker
QA Tester
Volition, Inc./THQ |
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Vidi44 |
Posted 17th Dec 2005 2:14am |
L4Y Member Post 481 / 668
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Excuse my noobishness (didn't see the thread where V-Becker came about), but even more Volition folks? If this keeps up, THQ might actually think about supporting one of their games ( Gasp! ).
As far as pulling the plug, I doubt Voliton would have the say in it. THQ, everyone's favorite multi-million dollar company, would cut the RF GT if they found we could do this. Of course, this would come after a nice round of lawsuits for snapping the EULA in half with a borrito (hmm... borittos... <salivates>). So, for now, keep this quiet, although redistribute it to Garner, NCF and the more prominant folks here (I'd like a copy, but I'm nowhere near prominant and probably couldn't read the C it was written in (well, I could, but I'd give up after reading all that HEX stuff <shudders>)).
If you could get it to host a GT off a PC, there would be absolutely no worries about RF's death, and folks like Skiprat could stop bothering us about it. The problem is, if we did do that, there wouldn't be an actual master server. If someone wanted to host their own GT, they could do so and no one would ever see their servers. Sure, this would work well for a clan, but for the RF public, there might come the day when only 5 servers would appear on the public GT (if THQ pulls the RF GT, in current state, I'd assume that someone would agree to host the GT off their PC or server and issue a "patch" to change the GT's address). |
"Don't go there. It's ugly, and it never stops being ugly."
"Naps are good" - Visual C++.NET for Dummies, page 1 |
Modified Dec 18th, 12:49am by Forum Moderator |
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DARTH JOKER |
Posted 17th Dec 2005 3:48am |
L4Y Member Post 107 / 467
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Quoting Vidi44 | If you could get it to host a GT off a PC, there would be absolutely no worries about RF's death, and folks like Skiprat could stop bothering us about it. The problem is, if we did do that, there wouldn't be an actual master server. If someone wanted to host their own GT, they could do so and no one would ever see their servers. Sure, this would work well for a clan, but for the RF public, there might come the day when only 5 servers would appear on the public GT (if THQ pulls the RF GT, in current state, I'd assume that someone would agree to host the GT off their PC or server and issue a "patch" to change the GT's address). | when your right your right. some one make a patch that changes the master tracker address for you, cus not every one knows who to even go about it (i of corse know how) |
DA WICKED KLOWN PRINCE OF DA SITH |
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T-M-I-N-E |
Posted 17th Dec 2005 5:39am |
L4Y Member Post 140 / 194
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Quoting DARTH JOKER |
correct me if i'm wrong but didn't other perple try to make a back up in the past. i beleave they eathere failed or gave up. eather way, you are the first one to successfully make one. good work. |
I seem to remember at least 2 alternate game trackers being up over the years. I thought one of them must have been from this dragon though I do seem to get my dragons mixed up, be they drunk or just with a better view....
Good one though, this Dragon. With any luck it won't have to be used for a long while yet but give it to Franky when it's finnished anyway. He'll still be here. 
Edit*
Welcome Ryan. Good to have you here. About bloody time you showed up.
It's nice to know Volition is looking out for us, especially after all this time. Thank's man. Hope you stick around. |
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Modified Dec 17th, 06:28am by T-M-I-N-E |
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SnipedDragon |
Posted 17th Dec 2005 9:46am |
L4Y Member Post 32 / 77
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Guys, Guys ....
THQ won't pull the plug for a stupid back up tracker (why would they?). THQ isn't even hosting the tracker, that's volitions job I though (not quite sure). If THQ/Volition pulls the plug for good, I can make a nice patch that changes the default tracker from 'rf.thqmultiplay.net' to my server (ain't that hard) and release RF for free on the internet. Even if you would press on the default button it would fill my server in and not THQ's address.
I'm still looking for a few beta testers as I don't run a 24/7 server anymore like I used to do a long time ago.
And Vidi44 ... You don't have to be able to read C, all you have to do is be able to click a .EXE and report anything that goes wrong.
Beta testers can contact me on MSN ... Don't even try mailing because the .COM domain you see in my mail address has already been expired for a looooong time lol.
Edit: Oh ... A volition employee, didn't see that.
Anyhow, I also have a nice CENSORED servertool that understands almost the whole RF multiprotocol and that has some nice features including death kill counters and stuff (extra rcon commands etc. and plenty more lol). I'm also looking for beta testers that would like to run such a tool on their server, the tool welcomes every person that joins your server and stuff. For the servertool I'm asking people that are a bit experienced with computers and hosting servers. |
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Modified Dec 17th, 09:50am by SnipedDragon |
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goober |
Posted 17th Dec 2005 12:00pm |  |
L4Y Member Post 1268 / 265
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I'd like to test these server tool(s) they sound good. Do we get to pick the greeting? |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
Modified Dec 18th, 12:38am by Forum Moderator |
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SnipedDragon |
Posted 17th Dec 2005 5:18pm |
L4Y Member Post 33 / 77
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It's just one servertool, I'd love to have some betatesters for this (I still have to make it so it automaticly adapts to other computers, because this code is build up REALLY complex). The servertool hasn't been tested on any other computer then my machine yet, and it sometimes even behaves weird on my machine.
If I'm not mistaking ... the functions I'm using might only be working on Win 2000/XP/NT/2003 etc. but I'm not so sure about that. I have to look up a certain section of the code which is HUGE (read ... REALLY REALLY huge).
Anyhow, betatesters can contact me on MSN, or PM. MSN is SnipedDragon@SkullCatchers.com |
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sobe  |
Posted 17th Dec 2005 5:32pm |
Post 1030 / 3194
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SnipedDragon, I would be glad to host your tool on my RF Heaven server. The server isn't 24/7, but it would be nice to have that tool to see our Kill/Death Ratio 
I added you to MSN.
You are running this tool via WinXP right?! If so, then any kind of weird side effects after the tool has been closed? |
"Apparently, Plaintiff believes that he could sue an egg company for fraud for labeling a carton of 12 eggs a dozen, because some bakers would view a dozen as including 13 items." - Western Digital 2006 |
Modified Dec 17th, 05:44pm by sobe |
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hA Warlord |
Posted 17th Dec 2005 6:07pm |  |
waR`.se L4Y Member Post 30 / 960
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Sniped your tool is the best m8 did u make anything new from when u hosted our server m8? |
-waR'.se- I don't know who you are, where you are from, or what you want... But if you threaten my freedom... I'll kill you. |
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Vidi44 |
Posted 17th Dec 2005 9:25pm |
L4Y Member Post 486 / 668
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Quoting SnipedDragon | And Vidi44 ... You don't have to be able to read C, all you have to do is be able to click a .EXE and report anything that goes wrong.
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What I meant by my post is that I'd sort of like the source, knowing full well you wouldn't redistribute it. It was a very poor attempt to ask you for the source, even though my C/C++ knowledge is less than adequate (well, we'll put it this way: I can do input/output and that's about it. I didn't finish Dev-C++'s tutorial in C, even though I could probably pick it up from there in less than half an hour).
As far as beta testing is concerned, my post meant that it would be slightly more helpful if the tester could actually document it (unless you had a built-in reporting mechanism that would upload the stuff to your inbox somewhere). Elsewise, you'd have to hope that the person completely and accurately noticed all problems they had.
For my own beta testing abilities, my dialup is too weak to host a master tracker on. However, I'd like to request a copy whenever the finished copy is done (so that my clan can have its own little section away from noobs, without needing to send a password out before we set up a server (as the TEM GT would be on the same address, we'd send the GT out once. This is unlike setting up a private server, where a new password would have to be sent before the match (unless you wanted people to eventually crack your password). This is far more useful, as passwords are lost or forgotten. With the GT and a patch, I could easily just tell everyone to set their trackers to TEM GT and then go on and play at x time).
As far as making a patch, it might be easiest if you used a registry key change (at least for Windows. I don't use a Mac so I couldn't comment on an equivalent change). The windows key is here:
HKEY_USERS\S-1-5-21-2720650258-2371188043-643942733-1006\Software\Volition\Red Faction
And the key to change is "GameTracker". In there, just swap out the key (of course make a backup) with the new one (which is simple to do if you know how to work with the registry. I can't help you with how to get a program to do this (in theory, it shouldn't be difficult, although I don't know of a single function that really allows easy access to the Registry), as I have never worked in the Registry except for end-user sort of things (ie haven't programmed anything to modify registry)).
Considering that in that method, you'd need a micro-script to export the key, delete it, and import the new one; its mildly obvious the advantages there. Does anyone else know of any other ways to modify the GT's address quickly? I heard somewhere that there was a simple text file somewhere you had to modify, but I can't find it anymore (if it even exists, as I never checked when the person told me that). |
"Don't go there. It's ugly, and it never stops being ugly."
"Naps are good" - Visual C++.NET for Dummies, page 1 |
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goober |
Posted 17th Dec 2005 11:36pm |  |
L4Y Member Post 1272 / 265
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I think that it is hardcoded in a cfg file, or a dll. |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
Modified Dec 18th, 12:37am by Forum Moderator |
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sobe  |
Posted 18th Dec 2005 12:10am |
Post 1033 / 3194
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Well, just post here or find me again on MSN Sniped. Hopefully we can get it past the port next time Decent interface though 
And maybe.... I dunno if it is possible, but maybe, sometime in the future you could create a patch with a text file or config file containing already available Master Servers, such as rf.thqmultiplay.net, your own, mine, etc. by simply entering the ip addy to those master servers. And when someone else sets up a master tracker, you can get that addy and add it yourself via config file 
Just a thought if it's possible. |
"Apparently, Plaintiff believes that he could sue an egg company for fraud for labeling a carton of 12 eggs a dozen, because some bakers would view a dozen as including 13 items." - Western Digital 2006 |
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goober |
Posted 18th Dec 2005 12:35am |  |
L4Y Member Post 1274 / 265
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It would be nice, if you were to set it up, so that there's one big L4Y server, and there's little "mini-servers' being hosted by various members of L4Y, that was any server can see any server on the full L4Y network.. (once again, this is only necessary if Volition pulls the plug) |
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord
[Faction Files] |
Modified Dec 18th, 12:38am by Forum Moderator |
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SnipedDragon |
Posted 18th Dec 2005 1:51am |
L4Y Member Post 34 / 77
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Changing regristry values won't work vidi, once pressing 'default' in the RF setup you see the THQ tracker back. I know how to do it ... and certainly don't need help (dissassembling the files and changing a few things would be enough).
anyhow it's 3 AM and I'm a tiny bit drunk - superstoned and whatevernot .. I'm gonna sleepl. |
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Modified Dec 18th, 01:52am by SnipedDragon |
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fallout |
Posted 18th Dec 2005 7:01am |
Welcome! Post 1 / 2
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Hello I would be more then happy to help you beta testing and debbuging your masterserver script , and maybe the server tool if it does work with the mp demo .
I do have a dedicated root machine running windows 2003 server edition with more then enough traffic 1000Gb per month . And rougly use 50 to 100gig a month . Ive added you to msn :]
And to the patch thing . Before releasing anything, think twice about it . Im now for a long time a onlinegamer , and peopel are yust lazy .
A game don't have an auto download options for maps ? then 90% of the gamers never download the custom map that the server runs . Same goes for mods ect ect . Better release a perfect patch that don't need to be fixed after a short time , or the amount of peopel that actually play online will drop . Ive seen this happening in the past on various games
The backup tracker should be accesible over a subdomain such as rfmaster.somedomainname.com . Some peopel actually sayed this in this thread . So if the server goes down , you could switch to a backup server from the backup server 
There should be an auto updater . Would be good to setup a sourceforge account (perhaps only if you plan to make it open source), there you can host a xml file as ex. wich contains the actuall versions number. And if theres a new version out peopel know about it :.
Also a tool to change the masterserver at any time would be nice . rather then the one in the options . Possible wich gets the masters that are up again of a xml file .
And in addition to the backup master , it would be a good idea if it could grab the actuall server ip's of the official master . And if it goes down it have the latest ip's
And im not too sure as id never run a server for this game . Add the possibility to send heartbeats to more then one master .
my 6 cents cheerz |
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