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  Unreal Tournament 2004 : Help Discussion : Help me with upaint please! [Forum Rules]  
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OutlawSkot33    Posted 17th Dec 2005 7:27pm
Post 848 / 1292
If you have the regular 6 disk version of UT2k4, its on Disk 6 in the Extras folder. Just put in the disk, goto MY Computer, right click ont he drive that the disk is in, click open, locate the Extas Folder, goto Upaint.

If you have the DVD version, put the disk in your DVD-ROM drive, goto My Computer, right click on the drive with the disk in it, click open, double click on the folder labled CD6, once in CD6, double click the folder labled Extras, from there double click the folder labeled Upaint.
   
strangeBoy   Posted 18th Dec 2005 1:03pm
L4Y Member
Post 18 / 18

if u have the ut2k3/2k4 its one the cd's ore dvd its onder the name right hepshire sore something.. there is upaint ore dowloand it from an site
dont eat yellow snow    
Assaultman67    Posted 19th Dec 2005 2:42pm
Post 591 / 4376
did Upaint ever work for you strangeboy?
   
geramie   Posted 23rd Dec 2005 11:21am
Welcome!
Post 4 / 9

Quoting OutlawSkot33
If you have the regular 6 disk version of UT2k4, its on Disk 6 in the Extras folder. Just put in the disk, goto MY Computer, right click ont he drive that the disk is in, click open, locate the Extas Folder, goto Upaint.

If you have the DVD version, put the disk in your DVD-ROM drive, goto My Computer, right click on the drive with the disk in it, click open, double click on the folder labled CD6, once in CD6, double click the folder labled Extras, from there double click the folder labeled Upaint.


Gotchya! Thanks bro, I really appreciate it alot. Wow, How do I start makin a skin? Will someone be kind enough to teach me how to use this program? I already have the UPdated patch also
DRW~°kìlfó°    Modified Dec 23rd, 11:29am by geramie
fodder6   Posted 6th Jan 2006 4:01pm
Welcome!
Post 1 / 1

My way of skinning with UPaint:
1. Open uPaint (found on disk 6 on install CDs.)
2. Click OPEN then find the character to be edited
3. Click FILE ->SAVE AS then save as a new name
4. Click on pane with the head
5. Click FILE ->EXPORT TEXTURE (this makes a head ".upt" file in the CHARACTERS folder.
6. Do the same for the body pane
7. Open UnrealEd.exe (found in the UT\System folder)
8. Click TEXTURES tab
9. Click FILE ->IMPORT then find your head.upt file (make sure GENERATE MIPMAPS is checked)
10. Click OK ALL
11. DO the same for the body.upt file
12. Now click on the pane with the head
13. Click FILE ->EXPORT then export in the format you want (.bmp, .tga, .pcx)
14. This file can now be edited in your favorite photo editor.
15. AS you edit you can save it once in awhile then go back to uPaint and import it to the appropriate pane to see how it's looking.
16. when your done then in uPaint Click FILE and export it out to UT.

Now, if I could get some instructions on how to convert files with the ".ukx" and ".utx" extensions to something I can use in UPaint. (I'm wanting to put my player name on the back of a coat)
I've gotten it to a point where the charater is in an ".obj" format but can't find any programs to convert it to a ".upp" or "psk".
I've tried Deep Exploration but when I SAVE AS it gives me an error.Maya wont import any of the extension above and I haven't tried StudioMax yet.
   Modified Jan 6th, 04:10pm by fodder6
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