Forums | Hello Guest, Login or Register | > > L4Y Files: No longer here! < <
  Red Faction : [RED] Editing : how do i make a cylinder with water ? [Forum Rules]  


Back to Forum Thread List

Predalienator_   Posted 15th Nov 2005 2:01pm
L4Y Member
Post 394 / 1532

How do i make 6 cylinders that has water in it?

How can i make them have water in it without flodding the whol room?



CENSORED ! I somehow made 2 threads Can a staff member delete one of them?
Cheat,s,hacks,tips and trainers for all games
My Flickr
How to crack Borderlands  
 Modified Nov 15th, 02:03pm by Predalienator_
mad_ferrit   Posted 15th Nov 2005 4:10pm
L4Y Member
Post 1025 / 1510

Imagine the glass part doesn't exist.. It is merely a decoration to go on afterwards, it will not hold water and as such will not help in the water being held there.
1. Make a solid cylinder and place it flush with the floor (v. important it is bang on the floor)
2. Insert an air cylinder, slightly smaller than your solid brush but keep the original height so it cuts the solid cylinder into a tube / pipe. Make this Air brush a Portal. This brush also has to sit flush with your floor.
3. Texture both these brushes with the sld_invisible.tga texture.
3. Now add your liquid room effect and it should fill with water.
4. You can now slip your glass detail brush around it, it shouldn't matter if it intersects with the solid brush as it has no bearing on how the water is contained.




In the pic you can see the Solid and Air brush described in steps 1-3. Make the glass cylinder brush by copy and pasting these 2 brushes, move them out of the way, uncheck "Is Portal" in the air brush's properties then select them both and hit Carve. Delete the air brush, texture the remaining solid brush with glass texture and then move it backinto position
MY RF MAPS    Modified Nov 15th, 04:12pm by mad_ferrit
Ghostkid   Posted 15th Nov 2005 5:51pm
Invisible Kid
L4Y Member
Post 386 / 2212

Quoting Predalienator_

Censored ! I somehow made 2 threads Can a staff member delete one of them?

lol
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1  
 
Predalienator_   Posted 16th Nov 2005 6:23am
L4Y Member
Post 398 / 1532

Thanks MF But does this work with mutiple cylinders?
Cheat,s,hacks,tips and trainers for all games
My Flickr
How to crack Borderlands  
 
mad_ferrit   Posted 16th Nov 2005 10:05am
L4Y Member
Post 1032 / 1510

Quoting Predalienator_
Thanks MF But does this work with mutiple cylinders?


What do ya mean? You want several glasses of water on a table?

You may encounter problems when looking through 2 or more portals. Portals are primarily there to split your level into chunks so that the game engine doesn't have to render your entire level all at once. They also help contain water and ambient light effects but try it... make 2 glasses and jump in one and see if you can see into the other, it's difficult to tell without doing it, but you may just see the skybox through the other glasses.

The only other disapointment with this is that only the surface of the water is visible... you won't get the volumetric effect of the water through the glass i.e. you won't see the blue water through the sides of the glass.
MY RF MAPS    Modified Nov 16th, 10:09am by mad_ferrit
wakey1512   Posted 16th Nov 2005 10:05am
L4Y Member
Post 24 / 154

Yeah go in group mode then drag around the whole cylinder then copy and paste it to another location then you should have the exact same wherever you put it! Make sure when you drag the room effect is selected because thats what gives you the water
   Modified Nov 16th, 10:06am by wakey1512
goober   Posted 16th Nov 2005 10:45am
L4Y Member
Post 915 / 265

as long as you cant get in the glass, you could make a solid cylinder brush with is detail check ed and a water texture inside the glass..
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 



mad_ferrit   Posted 16th Nov 2005 11:37am
L4Y Member
Post 1035 / 1510

Quoting goober
as long as you cant get in the glass, you could make a solid cylinder brush with is detail check ed and a water texture inside the glass..

You could do it by using the recently discovered transparent keyframed groups. Make a solid block inside, No Player Collide keyframe and a transparent texture on it Keep the water in there too
MY RF MAPS    
goober   Posted 16th Nov 2005 6:18pm
L4Y Member
Post 918 / 265

Quoting mad_ferrit
the recently discovered transparent keyframed groups.

i feel special
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

[Faction Files]  
 
mad_ferrit   Posted 16th Nov 2005 6:27pm
L4Y Member
Post 1038 / 1510

With special needs

It was a cool discovery, only wish someone had stumbled accross it a good while ago, I could have done with it!
MY RF MAPS    Modified Nov 16th, 06:28pm by mad_ferrit
ExoStatic   Posted 16th Nov 2005 8:32pm
L4Y Member
Post 601 / 875

Nope, what you REALLY wish is that you'd found it
Back in RF... getting back into the swing of things!    



Copyright © 2000-2025 Levels-4-You
Your request was handled in 0.09 seconds.