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topspins   Posted 7th Nov 2005 10:59am
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Post 97 / 102

Now once I've burnt my finished maps on a cd. How do I get Red Faction to autoload all my custom maps one by one from the cd as I play through my maps, as I don't need them on the hdd anymore, does anyone know? It would be nice to load my finished levels from CD.
   Modified Nov 7th, 11:06am by topspins
goober   Posted 7th Nov 2005 11:16am
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Post 843 / 265

cant, gottqa load them from multi folder...
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Trigger   Posted 7th Nov 2005 11:23am
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Post 278 / 385

Sacrelidge! No room for RF maps on your HD - your CD's for RF should be taken from you and never returned.
If I ever get to where I am going, will I know when I am there?    Modified Nov 7th, 11:23am by Trigger
topspins   Posted 7th Nov 2005 6:39pm
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Post 98 / 102

I'm doing single player maps, but you should be able to multiload not just from HDD but from the cd-drive as well...I can't see why Red shouldn't accept a drive pathname for the cd drive in the Load-level event when loading in the maps from cd. It should work and start loading my levels from my CD. But if the editor don't even recognize a cd-drive path filename and only recognizes a hdd filename well, another limitation.
   Modified Nov 7th, 07:08pm by topspins
sobe    Posted 7th Nov 2005 10:18pm
Post 849 / 3194
Actually, if you knew coding and knew how RF system worked, you could modify it a tad to load maps from both multi folder and a designated drive, or just the designated drive. I myself don't know how to decode a system such as RF! lol
"Apparently, Plaintiff believes that he could sue an egg company for fraud for labeling a carton of 12 eggs a dozen, because some bakers would view a dozen as including 13 items." - Western Digital 2006    
goober   Posted 7th Nov 2005 10:26pm
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Post 845 / 265

im preety positive that thats hardcoded in the game files.
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RED-FROG   Posted 7th Nov 2005 11:10pm
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Post 683 / 5258

The CD/DVD Rom drive is not as fast as your HD. When I had many maps on my old computer it sometimes took ages until the create server screen opened. Because the game reads all the information of the rfls in the vpps.
But after I bought a new PC, I noticed this HD was a piece of ... because its slower than my brain. (while I'm asleep, of course )

It's a nice idea, but the seek times are way too slow for this.
If you had seen an open CD drive and a HD drive while they're running, you'd have seen very quickly why
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    Modified Nov 7th, 11:11pm by RED-FROG



Vidi44   Posted 7th Nov 2005 11:40pm
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Post 410 / 668

I know this doesn't answer your question, but its something for future reference:

You can use a free installation program (we programmers are notorious for creating free stuff for our uses, just to stick it to the Man), I'd recommend Clickteam's Install Creator (I think they still have the Pro version free, if not the Standard version will still suit you), or Nullsoft's install script (whatever it's formally called), although it is more complicated (designed for programmer use).

Anyway, you burn your files to the CD, then start the installation routine. Drill down through the menus and specify paths and stuff as needed. Now, if you did it right, you should be able to install all your customs from a CD (if you have enough disk space).

A novel idea would be to parse (separate) the installation files through folders (easiest way to parse, as most installation programs install full directories, so individually selecting them all wouldn't be fun or even possible in some cases) on the disk, and create installation engines for each of them. Now, whenever you feel like playing a pack, make sure there's room and install just that pack. This way you won't have to worry about disk space (well, beyond what the actual pack would have) and you still have them on disk. Then, if you want to install them all, just run through all the installation routines and they'll all be there.

Clickteam's site

And

Nullsofts Scriptable Install System

Sorry "that guy", but your links were wack. I had to fix them.
"Don't go there. It's ugly, and it never stops being ugly."
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 Modified Nov 9th, 02:36am by Forum Moderator
Spikey2005   Posted 8th Nov 2005 12:08am
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Post 93 / 2126

I was going to say try making "Shortcuts" from the CD to your Multimaps folder or Singlemaps folder, but that wont work because shortcuts are a different file extension to what RF uses. But the other guys comment above me seems quite advanced... Try going with his idea.

I back up my maps onto CD-RW so that I can write new ones to the CD when I need to.

Here's a bright idea (Just sprung to my head but I recon its stupid). Get a USB drive... big enough to fit Red Faction on. Install Red Faction to the USB drive and put your maps in their desinated folders on the USB device. Presto! you dont need RF on your computers hard drive anymore... and you can carry it around with you too
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 Modified Nov 8th, 12:11am by Spikey2005
RED-FROG   Posted 8th Nov 2005 12:18am
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Post 687 / 5258

Seriousily, are the custom maps of RF that big?
I've heard it often enough that people were saying the game doesn't work anymore, so they had to remove maps.
I guess even a maximum of 1GB is enough for many maps, and with a HD of 14GB you can still have other things installed.
Or do you need more space for your *cough* ..videos?

You could try to unpack some VPPs and pack those files into one vpp. That way some popular textures might get saved only once. Not 60 times in each different vpp. But that might be fatal when you want to remove a single level (you could only delete the rfl because you dont know its textures anymore), and some of the lvl ressources stay unused after that..
¤ MARS WARS 3! - Red Faction revamped on the unreal engine. Superiority ¤    Modified Nov 8th, 12:18am by RED-FROG
Spikey2005   Posted 8th Nov 2005 12:22am
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Post 94 / 2126

good point... Hey, when is Lego mod coming? im desprate to try it... even a Beta version lol..
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Vidi44   Posted 8th Nov 2005 12:37am
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Post 412 / 668

Quoting REDFROG
Seriousily, are the custom maps of RF that big?
I've heard it often enough that people were saying the game doesn't work anymore, so they had to remove maps.
I guess even a maximum of 1GB is enough for many maps, and with a HD of 14GB you can still have other things installed.
Or do you need more space for your *cough* ..videos?

You could try to unpack some VPPs and pack those files into one vpp. That way some popular textures might get saved only once. Not 60 times in each different vpp. But that might be fatal when you want to remove a single level (you could only delete the rfl because you dont know its textures anymore), and some of the lvl ressources stay unused after that..


Yes REDFROG, I need my "special videos for nightime viewing", it is what keeps me from mentally watching the videos in public (ever see a person who's a complete vetird about women, so he'll make stupid jokes, which she obviously hears. If that guy would watch a little more of those "vidoes" he wouldn't have the pent-up desire driving him to make a complete vetird of himself).

Actually, if you kept the stuff on DVD, it would work just as good as USB key, but at far less the cost (if you have a DVD burner, that is). Otherwise, expect about 200 - 500 usd for the GB USB key you'd need to buy to put RF on.

Also, I see my link is broken at the bottom of my last post. I can't figure out where I went wrong (same format, <url=clickteam.com>Clickteam </url>and <url=nsis.sourceforge.net>Nullsoft Scriptable Install System </url>. Substitute brackes for the <>signs (didn't want to trip the forumcode and hide all that I wrote, meaning those who wanted to copy and paste the link couldn't)).

Hi Spikey2005, my name is Vidi44, not "that guy" (I don't like it when people don't bother to read the name of the person they're referring to, its on the side of the forum). I like to write long, but informative posts and spend my time mapping for RF or programming (in any of 4 languages: BASIC, Visual BASIC, C++, and C. I'm currently in the process of learning Turing OOT that DVL_IAC so gratefully lists on his website. C++ and C aren't my best languages (I know enough to write and debug most code with it, but not enough to say I actually know the language)).

We should have a thread where we all introduce ourselves (even the veteran members. We'd start with Garner and the staff, then open the thread to the public).
"Don't go there. It's ugly, and it never stops being ugly."
"Naps are good" - Visual C++.NET for Dummies, page 1  
 
goober   Posted 8th Nov 2005 12:47am
L4Y Member
Post 849 / 265

Quoting REDFROG
Seriousily, are the custom maps of RF that big?
I've heard it often enough that people were saying the game doesn't work anymore, so they had to remove maps.
I guess even a maximum of 1GB is enough for many maps, and with a HD of 14GB you can still have other things installed.
Or do you need more space for your *cough* ..videos?

You could try to unpack some VPPs and pack those files into one vpp. That way some popular textures might get saved only once. Not 60 times in each different vpp. But that might be fatal when you want to remove a single level (you could only delete the rfl because you dont know its textures anymore), and some of the lvl ressources stay unused after that..


i got a 80gb HD, i have 1.6gbs worth of textures, and 2.5gbs worth of maps on my 80gb HD

if i can anyone can

(now keep in mind that only about 300 of them are in my multi folder at any givin time)(but also take in to acount that i have about 4000 textures in my textueres folder at a givin time)

i gotta be carefull now to press "Browse" while in custom menu in RED it crashes RED and causes me to reboot
For anyone reading this in 2019 or later: The RF community is alive on the Community Discord

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Ugly Donkey   Posted 8th Nov 2005 1:14am
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Post 320 / 843

External HardDrives easy to use and they dont cost that much, act just like reg thumb drives just bigger

Thumb drives a tad more costly but well worth the portability

o so much fun
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Predalienator_   Posted 8th Nov 2005 2:55am
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Post 328 / 1532

Quoting goober

i have 1.6gbsworth of textures, and 2.5gbs worth of maps on my 80gb HD

if i can anyone can



Gober even your textures is bigger than my RF.Its just a teeeny 1.2 gigs.
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LordSeafood   Posted 8th Nov 2005 3:25am
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Post 472 / 1792

I have 3.28GB of custom maps (this includes SP, MP, HUD and weapons) with 470 files

My RF folder is over 5GB all up and i only have a 40GB hardrive (soon to be 80 however)
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