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Mostertman    Posted 11th Oct 2005 2:46pm
Post 592 / 2820
Yes
No
I don't care
Mind your own business

I dont want to vote, show me the results!
I was just wondering. I thought Cyrus once had a original idea with the deathrun maps, we had deathrun 1, 2 and 3 and they were all fun, and also very frustrating
Now I see that the CDC gets filled up with stuff about new run maps, and I see new run maps from Goober once in the two weeks or something.
My poll question: Do we really want more of these Run maps?
   
Ghostkid   Posted 11th Oct 2005 4:14pm
Invisible Kid
L4Y Member
Post 310 / 2212

i dont care, as long RF is alive...
Xbox 360 Gamertag: Firefist1
Xfire: Ghostkid1  
 
CommanderViper   Posted 11th Oct 2005 4:34pm
L4Y Member
Post 230 / 423

I don't mind it. Deathrun is a classic and always will be, however there are times when you need variety and these maps help!
"I've gotten 2,415 times smarter since then." -Master Control Program    
goober   Posted 11th Oct 2005 6:36pm
L4Y Member
Post 665 / 265

you dont like my maps?

and yes cyrus had a very origional and classic idea with the deathrun maps i just map fast

i like my maps, im noit trying to beat cyruses maps, trying to keep Run maps alive by making more maps and mods for them
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LordSeafood   Posted 12th Oct 2005 2:01am
L4Y Member
Post 321 / 1792

Yes i want more run maps ... but i would rather them have more well detailed ones aswell. Gober has released many quickly ... and although the running is fine the actual aesthetics(?) are quite bland and uninspired. He gets the blocks textured well (most of them) but the walls are always the same colour all around the room and although fun to play the texturing just makes it monotonous and just doesnt have the fell of the original deathruns. MXC, i think it is, looks promising from the screenies but will have to wait until it is released and Darkrun2 (2 Dark2Run) from the parts ive played also looks like it will keep the atmosphere of the originals while introducing new obstacles and traps.

And anyway ive completed all the current run maps (most with 0 deaths ) and need new challanges maps
P.S. Still Alive.    
Ninja~   Posted 12th Oct 2005 4:09am
L4Y Member
Post 11 / 644

Quoting Mostertman

My poll question: Do we really want more of these Run maps?


Run maps are great and everybody seems to agree judging by the number of downloads and positive reviews from all of Cyrus's Deathruns.

These maps dont need to be frustrating either.. if need be you could make 0 traps and just have a speedy race Run, although there would be no challenge in that and also makes sense to add difficulty to prevent people finishing it on their first time.. these maps can be huge and seem never-ending..its very much like a single player map except you play along side friends online.. as long as its a fun + cool map, the players will keep coming back, thats my advice for people who want to follow in Cyrus's footsteps, the idea is not to make the maps impossible to finish, its to make people feel accomplishment and satisfied with their new skill.

Goober has made nearly 5 Run maps now and they are not as well crafted as Deathrun but yet they are the most popular custom maps to download these days due to 3 or 4 big servers running bringing in sometimes 8 - 10 players..

I've been working on a Run for around 4 months and its unbelievably different from any Run map, It includes a realistic theme and obstacles.. and i wont bother spoiling Darkrun2 for everyone here, I will be releasing it very soon in a few days.
   



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