D2k |
Posted 26th Sep 2005 10:47pm |
L4Y Member Post 398 / 1923
 |
getting mvf's to rfa is easy. however it can be a pain if you dont know your way around DOS.
ok lets say you have a animation in 3DS max, youre finished with the animation and want to export it. well you select the mesh that has RF bone applied to it and scroll to the bottom of the RF Bone modifier properties to the MVF exporter section. there is 2 little boxes called ramp in and ramp out. these tell the animation how smoothly you want it to transition into the next animation... They are hard to work with so just set them both to 0... 
Then hit export select any dummies that are critical for RF usage such as "Muzzle_1" or "Shell_Eject_1" or something like that (if you even used them) if you have no dummies just hit select none and proceed. Export and name your MVF. once saved move it into the "mvfreduce" folder where the rftoolkit is located.
now open the command prompt and then pathfind to the mvfreduce folder you created. ill give you a couple commands to get your way around.
"cd.."
this command lets you roll back to the parent directory, usually command prompt for XP starts at "C:\Documents and Settings\Username" use this to get to the drive root, which is just "C:\"
then
cd rftoolkit
to change to that dir
however this method is easier and faster
in general if you want to go directly to a DIR or if you have 2 drives and lets say the rftoolkit is located on the F drive then just type in. "cd /d F:\rftoolkit" this tells you want to switch the main drive to F and go to the rftoolkit folder. yes the slash patterns matter use "\" for pathnames, and "/" with the "/d"...
anaways... when you are in the rftoolkit folder run the command
"mvfreduce -d .00003 -e .00003 -c parkerFlipoffANIM.mvf"
"-c" tells you want to reduce the flipping off animation for parker, which he gives you the finger; to a RFA file.
the "-d" and "-e" commands are how much you want to reduce the keyframes in the animation, yes yes the readme says to put it to .00007 but i dont like that one cause it does it too much...
anaways if you want to do a batch of a bunch of animations just type in...
"mvfreduce -d .00003 -e .00003 -c -a"
the "-a" tells mvfreduce to run through all mvf found in the mvfreduce directory...
on a note the mvfreduce will ask for a DLL if you dont have it. go to http://www.dll-files.com/ and get it, throw it in the windows\system32 folder and then try again. |