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topspins   Posted 18th Sep 2005 11:07am
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Post 50 / 102

Has anyone made any decent looking waterfalls with particle emitters or found another way to do it WITHOUT the running water (particle emitters) bleeding through the walls or backing back up in the water outlets ? Because I've been getting that bleeding problem when attempting to do waterfalls or water in pipes, or outlets in walls with water running out of them.
   
Predalienator   Posted 18th Sep 2005 11:12am
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Post 561 / 1

i,ve done it pretty easy anyway.And you just can adjust the particle radias to make it smaller and stop wounding itself What was the type of particle emitters you used anyway?And which country do you come from?
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snail_master   Posted 18th Sep 2005 11:13am
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Post 55 / 83

make it so the particles collide with the world so they don't just fall through it (is a property of particle emiters)
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Predalienator   Posted 18th Sep 2005 11:14am
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Post 562 / 1

i like it to collide with everything and put gravity.Makes it look realistic.
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topspins   Posted 18th Sep 2005 11:23am
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Post 52 / 102

Hmm. Yes if we make the particles small, no growth, then the water turns into stringy ugly lumps instead of looking like water even though we avoid the bleeding through the walls effect.. (Then it didn't look much like water anyway).

But if you're going to use explode and growth, use it carefully because in Red the delay flag is buggy and dosen't turn the particles off after testing the level with the explode flag if you don't have the "die on impact flag" turned on then you're gonna find yourself swimming around in thousands of growing particles that keep on collecting and slowing down the editor and it takes ages for them to dissapear.
   Modified Sep 18th, 11:44am by topspins
goober   Posted 18th Sep 2005 12:28pm
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Post 521 / 265

pur particle emmiters and a scrolling down water texture on the waterfall.
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mad_ferrit   Posted 18th Sep 2005 12:41pm
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Post 874 / 1510

Given RED editor, they are never really gonna look that realistic tho are they?!
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_Toxic_   Posted 18th Sep 2005 2:53pm
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Post 11 / 17

Quoting mad_ferrit
Given RED editor, they are never really gonna look that realistic tho are they?!

no they arent
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Molodiets   Posted 18th Sep 2005 3:20pm
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Post 716 / 2687

Something like that?




spoilsport    
Vidi44   Posted 18th Sep 2005 7:22pm
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Post 233 / 668

Where did that come from. I need that map! So much to learn!
"Don't go there. It's ugly, and it never stops being ugly."
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NoClanFrank    Posted 18th Sep 2005 7:30pm
Post 1491 / 5840
Quoting Vidi44
Where did that come from. I need that map! So much to learn!

Without taking tooooooooo much room in my post here are the links to your request:



DM - Caverns <--Link




DM - >CB^S>DamGood <--Link

Oh yeah and a smiley for you:
>Click Here< If You Don't Have a Social Life :/    Modified Sep 18th, 09:17pm by NoClanFrank
Johnny_Suave   Posted 18th Sep 2005 10:17pm
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Post 578 / 1154

Yeahhh >CB^S>DamGood! Haven't played that map forever.
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RED-FROG   Posted 18th Sep 2005 10:57pm
L4Y Resident
Post 565 / 5258

Quoting _Toxic_
Quoting mad_ferrit
Given RED editor, they are never really gonna look that realistic tho are they?!

no they arent

They will look as good as you've created them!
lol ok there aren't many options, but with a few tricks you can make them do crazy stuff. Like with push areas or invisible faces with collisions.

If you were talking about the emitter textures, then I'd have to agree of course. But it's possible to make your own ones, or borrow them from somewhere.
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mad_ferrit   Posted 18th Sep 2005 11:04pm
L4Y Member
Post 875 / 1510

Sure they can look as good as you create them... but that doesn't mean they can look realistic
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NoClanFrank    Posted 19th Sep 2005 1:07am
Post 1494 / 5840
Quoting mad_ferret
Sure they can look as good as you create them... but that doesn't mean they can look realistic

What if one was to create some realistic looking ones, then what Hoser?
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mad_ferrit   Posted 19th Sep 2005 9:32am
L4Y Member
Post 877 / 1510

Quoting NoNobFrank
What if one was to create some realistic looking ones, then what Hoser?


Why don't you do it then hoser, and I'll judge how realistic it looks...

Bet it looks cack!
MY RF MAPS    Modified Sep 19th, 09:56am by mad_ferrit
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