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FearEmbodied   Posted 19th Feb 2010 5:10am
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Post 3 / 4

Quoting badboy_zay
and if i not wrong,many time i see Jigsaw like to wear a white suit


The only times I can remember him wearing a white suit is in the second Batman and Punisher crossover and maybe in the first issue of the "Jigsaw" story from Fraction's War Journal run.
   Modified Feb 19th, 05:10am by FearEmbodied
damian622   Posted 19th Feb 2010 8:42am
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Post 51 / 71

Jigsaw likes white suits. Beside few comics, there are both toys of him in an white suit, and in game there's art of him in white suit.
   
FearEmbodied   Posted 19th Feb 2010 8:50am
Welcome!
Post 4 / 4

Quoting damian622
Jigsaw likes white suits. Beside few comics, there are both toys of him in an white suit, and in game there's art of him in white suit.


I remember the in-game art you mentioned. That was a badass picture, It is a shame they didn't actually use that look and instead put him in that stupid power-suit.

EDIT: After some time on Google I found the picture.


It's clear this is what they based the toys on.
   Modified Feb 19th, 11:56am by FearEmbodied
Andersen   Posted 24th Feb 2010 7:09pm
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Post 1999 / 3089

Quoting Vizard
Where?


Page 19
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 
OrnBine   Posted 4th Mar 2010 7:21am
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Post 137 / 216

There is a grenade launcher in game and it works really well, has done for well over a year now

There will be close combat animations for both Frank and Jenny but dont expect kung fu or anything. Frank would rather put an 8 inch hunting knife to you rather than gracefully deliver a roundhouse to your jaw. Even though I know that Frank is able to do stuff like that, it'd just be... wierd and not as direct and visceral.

Last but not least, finally, after 6 or so hours of me trying to get certain bad guys wearing grenades to go boom when hit in the right area (and MP2 with its various reasons constantly telling me NO) it works! So thanks to badboy_zay for bringing the subject up in the first place and Andersen and evolvercobra for advice on getting it working. Unless it's skin items, adding anything else code wise tends to be a nightmare for me.

Back to the grindstone.
MAX Punisher Trailer: http://www.youtube.com/watch?v=Xhg_znftCIY Jenny Cesare Trailer: http://www.youtube.com/watch?v=a5JnIslOOB8 In game: http://www.youtube.com/watch?v=MLkOmh0DNMQ    Modified Jul 21st, 07:27am by OrnBine
Andersen   Posted 4th Mar 2010 6:19pm
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Post 2036 / 3089

You can figure out that number yourself Count the original weapons and add 4 to that. as you can only have 4 new weapons.
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 



Andersen   Posted 4th Mar 2010 7:09pm
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Post 2037 / 3089

Thats counting the normals secondary weapons in right?
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 
Andersen   Posted 4th Mar 2010 7:41pm
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Post 2038 / 3089

Think about enter the matrix before you start thinking about something else mate.
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 
Andersen   Posted 4th Mar 2010 8:29pm
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Post 2039 / 3089

She has a move
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 
OrnBine   Posted 9th Mar 2010 8:27am
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Post 139 / 216

Quoting Vizard
Or he must go to work and want us to know.


Quoting Larkin
Maybe he tinks he has to work for the mod?


Who knows?

MAX Punisher Trailer: http://www.youtube.com/watch?v=Xhg_znftCIY Jenny Cesare Trailer: http://www.youtube.com/watch?v=a5JnIslOOB8 In game: http://www.youtube.com/watch?v=MLkOmh0DNMQ    
Andersen   Posted 9th Mar 2010 2:48pm
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Post 2076 / 3089

Quoting naspter
holy CENSORED ..awesome
so you can shoot with the shotgun and also with the sawedshotgun? why haves two different weapons in his hand?


Why have 2 berrettas in the hands when u can have 2 shotguns?
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 Modified Mar 9th, 03:22pm by Andersen
Andersen   Posted 9th Mar 2010 3:41pm
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Post 2077 / 3089

That stuff could only happen if scripted through new levels. So dont count on those kind of quick kills
Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 
Andersen   Posted 9th Mar 2010 6:42pm
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Post 2078 / 3089

Quoting KillerCrock
Yes I know that they will be good only if scripted, but...
Maybe he can make that if you throw a grenade exactly to the face of an enemy he will start running randomly and after a few seconds he explodes dismembered.
He only need to make the front side of the head as a bodyarmour and then make the specific damage made by the grenade to the bodyarmour to simulate this death behaviour, right?


Was thinking that after i posted my message
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damian622   Posted 10th Mar 2010 9:50pm
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Post 52 / 71

If I recall Ornie mentioned blowing grenades that are on models. That means he have some way to make some world_items go boom.
Would that be possible to make new "melee", which would
-take enemy gun away
-add world-item grenade at enemy head (even invisible)
-make him run randomly
-after 5 seconds make world_item blow
-and subtract one grenade?
   
Andersen   Posted 11th Mar 2010 5:06am
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Post 2087 / 3089

Very simple


Power.. Give me, More Power...
Kung Fu Evolution at Moddb  
 
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