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Max Payne 2 : Max Payne 2 Modding : MAX Punisher |
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FearEmbodied |
Posted 19th Feb 2010 5:10am |
Welcome! Post 3 / 4
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Quoting badboy_zay | and if i not wrong,many time i see Jigsaw like to wear a white suit |
The only times I can remember him wearing a white suit is in the second Batman and Punisher crossover and maybe in the first issue of the "Jigsaw" story from Fraction's War Journal run. |
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Modified Feb 19th, 05:10am by FearEmbodied |
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damian622 |
Posted 19th Feb 2010 8:42am |
L4Y Member Post 51 / 71
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Jigsaw likes white suits. Beside few comics, there are both toys of him in an white suit, and in game there's art of him in white suit. |
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FearEmbodied |
Posted 19th Feb 2010 8:50am |
Welcome! Post 4 / 4
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Quoting damian622 | Jigsaw likes white suits. Beside few comics, there are both toys of him in an white suit, and in game there's art of him in white suit. |
I remember the in-game art you mentioned. That was a badass picture, It is a shame they didn't actually use that look and instead put him in that stupid power-suit.
EDIT: After some time on Google I found the picture.

It's clear this is what they based the toys on. |
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Modified Feb 19th, 11:56am by FearEmbodied |
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OrnBine |
Posted 4th Mar 2010 7:21am |
L4Y Member Post 137 / 216
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There is a grenade launcher in game and it works really well, has done for well over a year now 
There will be close combat animations for both Frank and Jenny but dont expect kung fu or anything. Frank would rather put an 8 inch hunting knife to you rather than gracefully deliver a roundhouse to your jaw. Even though I know that Frank is able to do stuff like that, it'd just be... wierd and not as direct and visceral.
Last but not least, finally, after 6 or so hours of me trying to get certain bad guys wearing grenades to go boom when hit in the right area (and MP2 with its various reasons constantly telling me NO) it works! So thanks to badboy_zay for bringing the subject up in the first place and Andersen and evolvercobra for advice on getting it working. Unless it's skin items, adding anything else code wise tends to be a nightmare for me.
Back to the grindstone. |
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Andersen |
Posted 4th Mar 2010 6:19pm |
L4Y Member Post 2036 / 3089
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You can figure out that number yourself Count the original weapons and add 4 to that. as you can only have 4 new weapons. |
Power.. Give me, More Power...
Kung Fu Evolution at Moddb |
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Andersen |
Posted 4th Mar 2010 7:09pm |
L4Y Member Post 2037 / 3089
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Thats counting the normals secondary weapons in right? |
Power.. Give me, More Power...
Kung Fu Evolution at Moddb |
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Andersen |
Posted 4th Mar 2010 7:41pm |
L4Y Member Post 2038 / 3089
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Think about enter the matrix before you start thinking about something else mate. |
Power.. Give me, More Power...
Kung Fu Evolution at Moddb |
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Andersen |
Posted 4th Mar 2010 8:29pm |
L4Y Member Post 2039 / 3089
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She has a move |
Power.. Give me, More Power...
Kung Fu Evolution at Moddb |
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OrnBine |
Posted 9th Mar 2010 8:27am |
L4Y Member Post 139 / 216
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Quoting Vizard | Or he must go to work and want us to know. |
Quoting Larkin | Maybe he tinks he has to work for the mod?  |
Who knows?
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Andersen |
Posted 9th Mar 2010 2:48pm |
L4Y Member Post 2076 / 3089
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Quoting naspter | holy CENSORED ..awesome
so you can shoot with the shotgun and also with the sawedshotgun? why haves two different weapons in his hand? |
Why have 2 berrettas in the hands when u can have 2 shotguns? |
Power.. Give me, More Power...
Kung Fu Evolution at Moddb |
Modified Mar 9th, 03:22pm by Andersen |
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Andersen |
Posted 9th Mar 2010 3:41pm |
L4Y Member Post 2077 / 3089
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That stuff could only happen if scripted through new levels. So dont count on those kind of quick kills |
Power.. Give me, More Power...
Kung Fu Evolution at Moddb |
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Andersen |
Posted 9th Mar 2010 6:42pm |
L4Y Member Post 2078 / 3089
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Quoting KillerCrock | Yes I know that they will be good only if scripted, but...
Maybe he can make that if you throw a grenade exactly to the face of an enemy he will start running randomly and after a few seconds he explodes dismembered.
He only need to make the front side of the head as a bodyarmour and then make the specific damage made by the grenade to the bodyarmour to simulate this death behaviour, right?  |
Was thinking that after i posted my message |
Power.. Give me, More Power...
Kung Fu Evolution at Moddb |
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damian622 |
Posted 10th Mar 2010 9:50pm |
L4Y Member Post 52 / 71
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If I recall Ornie mentioned blowing grenades that are on models. That means he have some way to make some world_items go boom.
Would that be possible to make new "melee", which would
-take enemy gun away
-add world-item grenade at enemy head (even invisible)
-make him run randomly
-after 5 seconds make world_item blow
-and subtract one grenade? |
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Andersen |
Posted 11th Mar 2010 5:06am |
L4Y Member Post 2087 / 3089
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Very simple 

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Power.. Give me, More Power...
Kung Fu Evolution at Moddb |
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