Forums | Hello Guest, Login or Register! | Hide the Ads!
  Casualties of World War II - weapons within Red Faction CDC  
Project Navigation
 - Project Home
 - Weapons
 - Weapon Speccs...
Project Downloads
 - beta 01

Latest Poll
What is your favorite weapon so far?
The MP-40
The STG-44
The STEN
The COLT .45
All of them!!!

Skip to Results

Team Details
Agent SmithAK
 - Workspace Coordinator
Leninator
 - Mapper
insane
 - Everything
Stalinator
 - Modeler and Mapper
mitsoup
 - Microman
Mindrot999
 - Mapper
ergeben
 - moddeling

Project Name
 - Casualties of World War II - weapons
Project Type
 - Modifications
Project Owner
 - Agent SmithAK
Project Page Views
 - 13014
Creation Date
 - 22nd Nov 2004
Project Description
This mod used to be known as Nimco 2 but since we have merged with CWW2 this is going to be the weapons page. We need help with this mod! If you could help us contact us at: promoplus@bigpond.com

Here is the rest of the CWW2 mod: http://www.levels4you.com/cdc/cww/

This mod is for all you people who really want to see a decent WW2 mod for RF. This mod will include WW2 weapons such as :
Colt .45
Thompson SMG
MP-40
Springfeild Sniper Rifle '03
STG-44
Sten
Lugger
M1 Garand
KAR Carbine
Bazooka
Panzafaust
Petrol BomB
Panzashrek
Frag Grenades
TNT Explosive



Hopefully I will be able to include a hammer for the riot sitck.

Also, we will try to make all ultor personell into Gremans/Axis.
  Tuesday 3rd October 2006  
UPDATE! Posted 2:33am 3rd Oct 2006 by ergeben
Hey all. Slow progress I know BUT, I have just uploaded a beta of the garand and removed the old and obsolete crap models that have been replaced. Please give feedback one way or another either to me or AgentsmithAK. Thank you and enjoy.
  Tuesday 11th July 2006  
Update Posted 5:48am 11th Jul 2006 by ergeben
Sorry for the lack of updates but heres some good news, I have got the garand ingame and made 3rd person models for it and the mp40.
  Wednesday 29th March 2006  
Bin a while Posted 8:50am 29th Mar 2006 by ergeben
Sorry for the lack of updates, but a lot of stuff has been happening recently. Anyway i have decided to redo ALL of the weapons because lets be honest, they sucked big time. I have completed the mp40,sten,thompson and am working on the STG as we speak.
  Friday 4th November 2005  
The coolness Posted 4:19am 4th Nov 2005 by ergeben
Yo peeps. I just finished the owen and I might upload it later
  Tuesday 4th October 2005  
update - hope there's someone there Posted 7:01am 4th Oct 2005 by Agent SmithAK
im getting the mod to work in singleplayer and am getting some music for the other members to check for the mod.

Ergeben has got his 3ds max and im waiting for his ok with weapon models.

thanks for watching!!
  Thursday 1st September 2005  
Excellent news! Posted 2:00am 1st Sep 2005 by ergeben
I have got my copy of 3dsmax 4 and put the rf plugins in. I havent tested it yet with the plugins running but it worked without them so im guessing it will work which means new weapons!
  Wednesday 27th July 2005  
Posted 5:04am 27th Jul 2005 by Agent SmithAK
In the way of weapons we have are:

mp40
colt .45
stg44
thompson
Stun MKII
knife
crappy m1 carbine
'and if theres more ive forgotten them.

hope you like them - ill get some piccs posted asap

Smith
update - at last Posted 5:00am 27th Jul 2005 by Agent SmithAK
i have not been able to get on to this for quuite a long time so please forgine me - i have been making some singleplayer campaigns for cww2 mod v2 (ours with cool weapons) and will get them up on the site as soon as possible. we have also been working on some clientside mods that feature ww2 weapons that work online but we cant do muck for the whole cww2 on/for multi at the moment, cos it isnt fixed for multi. we hope yopu havnt lost interest in this mod and keep watching it for news and stuff.

We need good modelers with 3d studio max and good mappers to put up their part so if any one - any one that can map or modell at all and wants to help withthis mod, please send me a PM or an email at agentsmithak@hotmail.com

Thanks
Smith
  Friday 13th May 2005  
New sounds in mod! Posted 12:10am 13th May 2005 by Agent SmithAK
Today I've put new impact sounds in the mod
  Saturday 7th May 2005  
Update... Posted 8:02am 7th May 2005 by Agent SmithAK
Here we go! Now we're getting there! I've been doing alot of work on the weapons section of CWW2 and have gotten pretty far. I've fixed alot of the bugs that have been plauging the Thompson SMG eg: I've changed the spot the weapon is in so that it doesn't shoot rails all the time(Sniper Rifle's spot), given it a great new sound and fixed it so that when an NPE drops the Sniper Rifle or its ammo you get 30 not 6 bullets.
  Wednesday 23rd March 2005  
*Help Wanted* Posted 6:46pm 23rd Mar 2005 by Mindrot999
We are no accepting any body who has any form of talent to help with this mod. Spring Break is comping up and i will work on it. If you would like to help with any thing contact me any way possable.

AIM: Mindrot9999
MSNIM: gz_virtue@msn.com
X-fire: Mindrot999
Teamspeak: wrathlonz.dns2go.com:8767 (the ip for the channel
E-mail #1: gz_virtue@msn.com
E-mail #2: mindrot@jtbclan.com

We need help bad. This is a desepate move ino but i needed to be done this mod is slowly decaying but i wont let the spark die.
  Wednesday 2nd March 2005  
were not dead! Posted 11:12pm 2nd Mar 2005 by ergeben
Despite there not being any progress for a while were not dead! I am getting a new computer and cant continue with the mod until a do.
  Tuesday 1st February 2005  
CWW SITE!!!! Posted 4:15am 1st Feb 2005 by Mindrot999
CWW MOD'S OFFICAL SITE!!!!! IS up. Get all your Updates here!!! http://modcww.freeownhost.com/
  Sunday 30th January 2005  
STG Posted 3:05am 30th Jan 2005 by ergeben
I have uploaded an unskinned stg to keep you all interested
  Wednesday 26th January 2005  
Weapon Selects... Posted 10:53am 26th Jan 2005 by Agent SmithAK
I have edited pictures of the corresponding weapons from the internet to make weapon selects. I've updated them so they look better and of a much higher quality. They're coming along nicely
  Sunday 16th January 2005  
Weapon Selects... Posted 11:49pm 16th Jan 2005 by Agent SmithAK
I'm working on the weapon selects for the weapons and I must say they are comeing along nicely although some of them are not quite the best quality.
  Friday 14th January 2005  
sten gun Completed Posted 11:53pm 14th Jan 2005 by ergeben
I have finished the sten gun and have uploaded pics of it in the weapons page. It took me a while but i made it so you could look down the sight!(SP Only)
  Monday 10th January 2005  
Update... Posted 5:36am 10th Jan 2005 by Agent SmithAK
We have found a Thompson SMG on the internet and are hoping to use it in this mod. It is in .max format so I've sent it to our moddler for examination. Apparently it has over 300 polygons and from the picc of it it looks pretty good.
  Wednesday 5th January 2005  
Update... Posted 5:45am 5th Jan 2005 by Agent SmithAK
im hoping to get 3d studio max some time soon so i can work on the weapon models too...
  Saturday 1st January 2005  
Update Posted 9:35am 1st Jan 2005 by Agent SmithAK
The mod's base is definatly down and the rest is almost finished but the weapons still need to be finished and the bugs need to be sorted out. most of the axis weapons are done exept for the lugger/p .38 and the KAR.98K. the allies weapons have not yet been started exept for the colt .45 from another mod but we will probably make a new, better one.
happy happy joy joy Posted 8:15am 1st Jan 2005 by ergeben
Happy new year everybody!
  Friday 31st December 2004  
Sten me Posted 5:19am 31st Dec 2004 by ergeben
A pic of the sten has been uploaded. though im not exactly 100 percent happy with it so it might change
  Wednesday 29th December 2004  
Posted 2:51am 29th Dec 2004 by Agent SmithAK
Congrads to ergeben (who wishes to remain anonamous) for finishin the STG!
STG Posted 2:50am 29th Dec 2004 by Agent SmithAK
The STG is finished but we are not going to upload this alpha version and are gonna wait till we have a beta version to release.
  Saturday 25th December 2004  
STG...Again Posted 9:59am 25th Dec 2004 by ergeben
The STG is ingame and theres a pic on the weapons page
  Friday 24th December 2004  
Update Posted 1:51am 24th Dec 2004 by Agent SmithAK
many of the sound files have been changed for ww2 and the models are OK too
  Thursday 23rd December 2004  
KAR 98 K Posted 8:48am 23rd Dec 2004 by Agent SmithAK
This is a design of a moddeled working in-game KAR98K that i got from a source that wishes to remain anonamous

update Posted 8:30am 23rd Dec 2004 by Agent SmithAK
the mp40 is being tweaked and the stg is getting worked on aswell. most of the weapons have been sorted out but not made yet. we need some more team members to help with the weapon making and posting aswell as some mappers. as you can see in the cww2 cdc, the weapons are looking good but were still working on them aswell. most of the weapon skins are also fixed to a level that is respectable and will probab;y be posted soon.
  Saturday 18th December 2004  
STG 44 Posted 1:04pm 18th Dec 2004 by Agent SmithAK
Here is a pic of an STG 44. we hope to base the mods one on this.

http://www.levels4you.com/cdc/nimco2/mp44.jpg
Update Posted 9:16am 18th Dec 2004 by Agent SmithAK
Check out the casualties of ww2 cdc here:

http://www.levels4you.com/cdc/cww/







  Wednesday 15th December 2004  
M<erged Posted 10:21am 15th Dec 2004 by Agent SmithAK
this CDC will now be called Casualties of WW2 - weapons. this is where allmost of the weapons progress will be followed. Keep on this site!!
Approval!! Posted 10:20am 15th Dec 2004 by Agent SmithAK
Ergeben has said OK, so we will be merging with the CWW2 mod.

http://www.levels4you.com/cdc/cww/

will most likley keep this CDC open but under a different name.
  Sunday 12th December 2004  
Merging Posted 6:45am 12th Dec 2004 by Agent SmithAK
We are going to be merging with CWW2 mod as soon as we get one of our team members approval.
Update... Posted 5:54am 12th Dec 2004 by Agent SmithAK
We are currently working on an STG 44 im doing the sounds and sins adn ergeben is doing the moddels. those of you who have viewed the forum already know but those who dont, we are thinking of merging with the casualties of WW2 mod but it hasnt been decided. what we need is a name that would suit he mod if we did merge. if you have any ideas, ims me or post on our forum

http://www.levels4you.com/forum/view.l4y?view=141780

Smith
  Wednesday 8th December 2004  
team members... Posted 10:51am 8th Dec 2004 by Agent SmithAK
We Need some more people to help. mostly in the area of mappers.

The Email i gave you before is dead just so u know.

Smith
Flares Posted 10:43am 8th Dec 2004 by Agent SmithAK
We need someone to change the flare on the mp40 because as you can see on the weapons page the flare is a bit off.
STG Posted 6:58am 8th Dec 2004 by ergeben
Ive uploaded a pic of what the STG should look like. Thats a pic of what it originaly looked like before i had to remake it
  Tuesday 7th December 2004  
The Colt .45 Posted 1:24am 7th Dec 2004 by Agent SmithAK
here is a pic of the colt .45 we are basing the mods colt on.

http://www.levels4you.com/cdc/nimco2/colt2.jpg
  Monday 6th December 2004  
mp40 Posted 3:00pm 6th Dec 2004 by Agent SmithAK
An update for the mp40 is ready and should be able to download in the downlaods page.

smith.
  Saturday 4th December 2004  
Update Posted 12:20am 4th Dec 2004 by Agent SmithAK
the mapping side of things is going crap. So we need some enthusiastic mappers to help so if you want to just contact me.

The weapons are going ok but ergeben needs help with them and i dont have the software to do so.

the rest of the mod like sounds and stuff is going well but it will be ages till it is all done.

It will hopefully be working on multi.

We have a good idea of the weapons placement. most of the weapons we are going to use have already been finished and we are doing some better weapons sounds moltly taken from other games.

The Nimco !.0 mod stiff hasnt been released because it alters multi like ISM they let ISM out but i think there not letting this one out because the game crashes altogethe when you click on START to try to begin a miltiplayer game and that bug is trying to be ixed.

Sneak peak...: the next Nimco mod Will hopefully be a Half Life 1 mod of Half Life2 mod.

keep watching this page,
Smith
Update Posted 12:20am 4th Dec 2004 by Agent SmithAK
the mapping side of things is going crap. So we need some enthusiastic mappers to help so if you want to just contact me.

The weapons are going ok but ergeben needs help with them and i dont have the software to do so.

the rest of the mod like sounds and stuff is going well but it will be ages till it is all done.

It will hopefully be working on multi.

We have a good idea of the weapons placement. most of the weapons we are going to use have already been finished and we are doing some better weapons sounds moltly taken from other games.

The Nimco !.0 mod stiff hasnt been released because it alters multi like ISM they let ISM out but i think there not letting this one out because the game crashes altogethe when you click on START to try to begin a miltiplayer game and that bug is trying to be ixed.

Sneak peak...: the next Nimco mod Will hopefully be a Half Life 1 mod of Half Life2 mod.

keep watching this page,
Smith
  Thursday 2nd December 2004  
reminder Posted 11:53pm 2nd Dec 2004 by Agent SmithAK
i remind you all that we need more team members cos ate the moment only 1 of us can make weapons and the rest of us cna only do sounds and tbl's

So if you or any1 you know is interested in working on theis mod contact me telling their/your strong points ans i will be happy to let you in
Update... Posted 11:43pm 2nd Dec 2004 by Agent SmithAK
the V2 rocket plant prototype was a complete failure so you all should expect better in this mod.

The Nimco 1 mod has been uploaded but there are still some problems with it cos it changes the fireing in multi so the administrators are not letting it onto the site. its real soze is about 30mb but we were able to compress it down to about 10mb.

I hape it comes onto the site soon and there will be some maps to download for it in the future
Update Posted 4:58am 2nd Dec 2004 by Agent SmithAK
we are working on some weapon sounds as well as some sounds to replace things like alarms and guard and miner voices.

If any of this is unwanted please contact me and i will be hapy to make the nessisary changes.
  Tuesday 30th November 2004  
update Posted 5:44am 30th Nov 2004 by Agent SmithAK
sorry for the delay in news i had a few problems and couldnt get on for long enough to post much.

Anyway the mp-40 is working verry well in-game and we hope to start work on an stg44 soon

Another reminder: we are always looking for more team members mostly mappers and modelers

WW2...were recreating it - In RF!
Smith
mp40 is almost ready Posted 5:21am 30th Nov 2004 by ergeben
Ive uploaded a neraly finished version of the mp40. needs some tweaking but hey, its not finished yet!
  Wednesday 24th November 2004  
More maps Posted 7:43am 24th Nov 2004 by Agent SmithAK
we are making some maps for this mod that will be included in the download.

For you who have played the good old FPS game MEDAL OF HONOUR, we are making a red faction version of the V2 rocket plant.

there are also som death sounds that we made which are going to be included with this .vpp and have been tested sucessfuly in-game.
Progress Posted 4:46am 24th Nov 2004 by ergeben
word up y'all the MP40 is going pretty well so far but hasn't been tested ingame yet. keep watchin this page!
Update... Posted 2:39am 24th Nov 2004 by Agent SmithAK
The weapon meshes are coming along nicely.

Ergeben has sent us some meshes for a colt .45 and it's looking good.
  Monday 22nd November 2004  
Update... Posted 10:48am 22nd Nov 2004 by Agent SmithAK
i have decided to let ergeben create the weapon meshes and i and the rest of the team will do the textures.

Many of the weapons have beenacounted for but we have doubts as to which to replace what so thats a bit confusing.

Nimco v2.0 WW2
First Day of Nimco 2!! Posted 10:23am 22nd Nov 2004 by Agent SmithAK
Anyone who thinks this is a good mod and would like to help please IMS me.

We need weapon modelers, sound creaters or finders(from other games and such), texture editors and devolepers...

Thank You!

Smith

Copyright © 2000-2008 Levels-4-You
Your request was handled in 1.68 seconds.